# MGS-FlexiblePipe **Repository Path**: YT_Unity/MGS-FlexiblePipe ## Basic Information - **Project Name**: MGS-FlexiblePipe - **Description**: Unity plugin for create flexible pipe in scene. - **Primary Language**: C# - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2018-03-28 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # MGS-FlexiblePipe - [中文手册](./README_ZH.md) ## Summary - Unity plugin for create flexible pipe in scene. ## Demand - Create flexible pipe base on bezier curve. - Create flexible pipe base on anchor curve. ## Environment - Unity 5.0 or above. - .Net Framework 3.0 or above. ## Achieve - BezierCurve : Define bezier curve. - VectorAnimationCurve : AnimationCurve in three dimensional space. - Skin : Define Skin to render dynamic mesh. - CurvePipe : Define CurvePipe to render dynamic pipe mesh base on center curve. - BezierPipe : Render dynamic pipe mesh base on cubic bezier curve. - AnchorPipe : Render dynamic pipe mesh base on anchor vector animation curve. - Machine : Machine cable example. - HelpUI : Draw help info in scene. ## Demo - Demos in the path "MGS-FlexiblePipe/Scenes" provide reference to you. ## Preview - Bezier Pipe Editor ![BezierPipeEditor](./Attachments/README_Image/BezierPipeEditor.gif) - Anchor Pipe Editor ![AnchorPipeEditor](./Attachments/README_Image/AnchorPipeEditor.gif) - Machine Cable ![MachineCable](./Attachments/README_Image/MachineCable.gif) ## Contact - If you have any questions, feel free to contact me at mogoson@qq.com.