# cordova-weinre **Repository Path**: mirrors_apache/cordova-weinre ## Basic Information - **Project Name**: cordova-weinre - **Description**: Mirror of Apache Weinre - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-08-22 - **Last Updated**: 2025-11-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # cordova-weinre ## Deprecation Notice This project is being deprecated. No more work will be done on this project by the Cordova development community. You can continue to use this project and it should work as-is, but issues will not be fixed by the Cordova community. weinre was built in an age when there were no remote debuggers available for mobile devices. Since then, some platforms are starting to provide remote debugger capabilities, as part of their platform tool set. 1. Android: [Get Started with Remote Debugging Android Devices](https://developers.google.com/web/tools/chrome-devtools/remote-debugging/) 1. iOS: [Safari Developer Tools overview](https://support.apple.com/guide/safari-developer/safari-developer-tools-overview-dev073038698/mac) 1. Windows: [Debug Store apps in Visual Studio](https://msdn.microsoft.com/library/hh441472.aspx) ⚠ **IMPORTANT NOTE**, some of weinre dependencies have security issues. Use on your own risk. ## Introduction weinre is WEb INspector REmote. Pronounced like the word "winery". Or maybe like the word "weiner". Who knows, really. weinre is a debugger for web pages, like FireBug (for FireFox) and Web Inspector (for WebKit-based browsers), except it's designed to work remotely, and in particular, to allow you debug web pages on a mobile device such as a phone. weinre is part of the [Apache Cordova project](http://cordova.io/). For descriptive information, and links to downloads, installable things, etc see: [http://people.apache.org/~pmuellr/weinre/](http://people.apache.org/~pmuellr/weinre/) weinre source ------------- The weinre source is contained in 4 subdirectories: * `weinre.build` - contains the tools to build weinre, the 3rd party libraries that weinre uses, and holds the output of the build * `weinre.doc` - source for the HTML manual for weinre * `weinre.server` - code for the node.js-based weinre server * `weinre.web` - code for the client and target pieces of weinre building weinre --------------- The weinre build is currently run on a Mac OS X 10.7 laptop. It also runs on Apache continuous integration servers running Linux. The build is not typically run on Windows, so if you have problems with that, please log an issue. The weinre build pre-req's the following tools: * node.js - [http://nodejs.org/](http://nodejs.org/) * ant - [http://ant.apache.org/](http://ant.apache.org/) To update the npm-based pre-reqs, you will also need: * npm - should be shipped with node.js, on Linux may need to be installed as a separate package Before doing a weinre build, you will need to create the file `weinre.build/personal.properties`. Use the `sample.personal.properties` as a template. The build should fail if this file is not available. To update the version label of weinre, edit the file `weinre.build/build.properties`. If the version has a `-pre` suffix, this triggers the build to artifacts with timestamped names. For an 'official' build, do not use the `-pre` suffix. There are two ways to build weinre: * full build * development build The full build creates all the artifacts needed for an 'official' build. The development build just creates enough artifacts to test the code. ### the first time you run any build: ### Some semi-transient artifacts are created the first time you run a build. These will be stored in the `weinre.build/cached` directory. ### to perform the full build: ### * run: `cd weinre.build` * run: `ant build-archives` This will run the development build (see below), and then create zip archives of the build in the `weinre.build/out/archives` directory. ### to perform the development build: ### * run: `cd weinre.build` * run: `ant` This will populate a number of resources in the `weinre.server` directory, so that you can run weinre directly from that directory for testing. It does not build the archives. ### performing a clean build: ### * run: `cd weinre.build` * run: `ant clean` * perform the build as usual ### other ant goodies: ### * run: `cd weinre.build` * run: `ant help` ### to run the output of the development build: ### * run: `cd weinre.server` * run: `./weinre [your flavorite options]` ### other fun development-time hacks ### If you have the [wr tool](https://npmjs.org/package/wr) installed, there is a `.wr` file available to run the development builds when a source file changes. The build is growl-enabled, so you can see a quick message when the build completes, as long as the `USE_GROWL` property is set in the `weinre.build/personal.properties` file. The command `weinre.server/weinre-hot` makes use of [node-supervisor](https://github.com/isaacs/node-supervisor) to re-launch the weinre server generated by the development build, whenever a weinre build completes. Putting this altogether, you can open two terminal windows, run `wr` in the main directory to have a development build run whenever you change the source, and then run `weinre-hot` in the `weinre.server` directory to have the weinre server restart whenever a build completes, getting a growl notification at that time. updating 3rd party libraries ----------------------------- > **IMPORTANT** - All 3rd party libraries are stored in the SCM, so that the build does not require 3rd party packages to be downloaded. As such, these files need to be ok to use and store in the SCM, given their licenses. If you're adding or updating a 3rd party library, make sure the license is acceptable, and add/update the license in the top-level `LICENSE` file. All of the 3rd party dependencies used with weinre are stored in one of two directories: * `weinre.build/vendor` - contains libraries used in the client and/or target, as well as libraries used by the build itself * `weinre.server/node_modules` - contains npm packages used by the weinre server To update the files in `weinre.build/vendor`: * edit the file `weinre.build/vendor.properties` as appropriate * run: `cd weinre.build` * run: `rm -rf vendor` * run: `ant -f update.vendor.xml` To update the files in `weinre.server/node_modules`: * edit the file `weinre.build/package.json.template` as appropriate * run a build (see above), so that the file `weinre.server/package.json` file is created from the template you edited above * run: `cd weinre.server` * run: `rm -rf node_modules` * run: `npm install`