# kbengine_ue4_plugins
**Repository Path**: xianglinlove/kbengine_ue4_plugins
## Basic Information
- **Project Name**: kbengine_ue4_plugins
- **Description**: 使用该插件即可使Unreal engine4客户端与服务器引擎kbengine通讯,快速的使用UE4打造各种MMO游戏。
- **Primary Language**: C++
- **License**: Not specified
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 3
- **Created**: 2019-06-23
- **Last Updated**: 2020-12-19
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
kbengine_ue4_plugins
========================
Usage
---------------------
1: add "KBEnginePlugins" to *.Build.cs
{ProjectName}\Source\{ProjectName}\{ProjectName}.Build.cs
PublicDependencyModuleNames.AddRange(new string[] { ..., "KBEnginePlugins" });
2: Create clientapp Blueprint
1: Add KBEMain Component(Reference: https://github.com/kbengine/kbengine_ue4_demo/blob/master/Content/ClientApp.uasset).
2: Set the parameters of the component.
3: Implment the KBE defined entity (including the client part)
See: kbengine\kbengine_demos_assets\scripts\entities.xmlhasClient="true" need to implment
class Account : public Entity
{
// entity initialization
virtual void __init__() override
{
}
}
Call entity server method
entity.baseCall("base_func", 1, "arg2", "argN")
entity.cellCall("cell_func", 1, "arg2", "argN")
4: Monitor KBE-plugins event
For example:
class KBENGINE_UE4_DEMO_API AGameModeLogin : public AGameMode
{
// Called when the game starts or when spawned
virtual void BeginPlay() override
{
KBENGINE_REGISTER_EVENT("onConnectionState", onConnectionState);
}
// KBE-plugins event fired
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "KBEngine")
void onConnectionState(const UKBEventData* pEventData);
}
5: Fire events to the KBE-plugins
For example:
UKBEventData_login* pEventData = NewObject();
pEventData->username = username;
pEventData->password = password;
pEventData->datas = datas;
KBENGINE_EVENT_FIRE("login", pEventData);
KBE-Plugin fire-out events(KBE => UE4):
---------------------
Entity events:
onEnterWorld
Description:
Entity enter the client-world.
Event-datas:
Enity
onLeaveWorld
Description:
Entity leave the client-world.
Event-datas:
Enity
onEnterSpace
Description:
Player enter the new space.
Event-datas:
Enity
onLeaveSpace
Description:
Player enter the space.
Event-datas:
Enity
onCreateAccountResult
Description:
Create account feedback results.
Event-datas:
uint16: retcode
http://kbengine.org/docs/configuration/server_errors.html
bytes: datas
If you use third-party account system, the system may fill some of the third-party additional datas.
onControlled
Description:
Triggered when the entity is controlled or out of control.
Event-datas:
Enity
bool: isControlled
onLoseControlledEntity
Description:
Lose controlled entity.
Event-datas:
Enity
set_position
Description:
Sets the current position of the entity.
Event-datas:
Enity
set_direction
Description:
Sets the current direction of the entity.
Event-datas:
Enity
updatePosition
Description:
The entity position is updated, you can smooth the moving entity to new location.
Event-datas:
Enity
Protocol events:
onVersionNotMatch
Description:
Engine version mismatch.
Event-datas:
string: clientVersion
string: serverVersion
onScriptVersionNotMatch
Description:
script version mismatch.
Event-datas:
string: clientScriptVersion
string: serverScriptVersion
Loginapp_importClientMessages
Description:
Importing the message protocol for loginapp and client.
Event-datas:
No datas.
Baseapp_importClientMessages
Description:
Importing the message protocol for baseapp and client.
Event-datas:
No datas.
Baseapp_importClientEntityDef
Description:
Protocol description for importing entities.
Event-datas:
No datas.
Login and Logout status:
onLoginBaseapp
Description:
Login to baseapp.
Event-datas:
No datas.
onReloginBaseapp
Description:
Relogin to baseapp.
Event-datas:
No datas.
onKicked
Description:
Kicked of the current server.
Event-datas:
uint16: retcode
http://kbengine.org/docs/configuration/server_errors.html
onLoginFailed
Description:
Login failed.
Event-datas:
uint16: retcode
http://kbengine.org/docs/configuration/server_errors.html
onLoginBaseappFailed
Description:
Login baseapp failed.
Event-datas:
uint16: retcode
http://kbengine.org/docs/configuration/server_errors.html
onReloginBaseappFailed
Description:
Relogin baseapp failed.
Event-datas:
uint16: retcode
http://kbengine.org/docs/configuration/server_errors.html
onReloginBaseappSuccessfully
Description:
Relogin baseapp success.
Event-datas:
No datas.
Space events:
addSpaceGeometryMapping
Description:
The current space is specified by the geometry mapping.
Popular said is to load the specified Map Resources.
Event-datas:
string: resPath
onSetSpaceData
Description:
Server spaceData set data.
Event-datas:
int32: spaceID
string: key
string value
onDelSpaceData
Description:
Server spaceData delete data.
Event-datas:
int32: spaceID
string: key
Network events:
onConnectionState
Description:
Status of connection server.
Event-datas:
bool: success or fail
onDisconnected
Description:
Status of connection server.
Event-datas:
No datas.
KBE-Plugin fire-in events(UE4 => KBE):
---------------------
createAccount
Description:
Create new account.
Event-datas:
string: accountName
string: password
bytes: datas
Datas by user defined.
Data will be recorded into the KBE account database, you can access the datas through the script layer.
If you use third-party account system, datas will be submitted to the third-party system.
login
Description:
Login to server.
Event-datas:
string: accountName
string: password
bytes: datas
Datas by user defined.
Data will be recorded into the KBE account database, you can access the datas through the script layer.
If you use third-party account system, datas will be submitted to the third-party system.
reloginBaseapp
Description:
Relogin to baseapp.
Event-datas:
No datas.
resetPassword
Description:
Reset password.
Event-datas:
string: accountName
newPassword
Description:
Request to set up a new password for the account.
Note: account must be online
Event-datas:
string: old_password
string: new_password
bindAccountEmail
Description:
Request server binding account Email.
Note: account must be online
Event-datas:
string: emailAddress